Human-level control through deep reinforcement learning, Volodymyr Mnih, Koray Kavukcuoglu, David Silver, Alex Graves, Ioannis Antonoglou, Daan Wierstra, and Martin A. Riedmiller, 2015Nature, Vol. 518DOI: 10.1038/nature14236 - Presents the original Deep Q-Network algorithm, introducing experience replay and target networks for stable learning in complex environments like Atari games.
Reinforcement Learning: An Introduction, Richard S. Sutton and Andrew G. Barto, 2018 (MIT Press) - Provides a comprehensive introduction to reinforcement learning, including Q-learning, function approximation, and deep reinforcement learning methods like DQN.
Deep Learning, Ian Goodfellow, Yoshua Bengio, and Aaron Courville, 2016 (The MIT Press) - An authoritative textbook on deep learning, covering neural network architectures (like CNNs) and training methods fundamental to understanding the 'Deep' aspect of DQN.